Laboratory 01
Additive Synthesis
of Light — RGB
of Light — RGB
Three beams of light mix together. Each channel adds luminance. Move the sliders to see how light creates color.
Laboratory 02
Subtractive Synthesis
CMY — Pigments
CMY — Pigments
Pigments absorb part of the white light. Adjust the concentration of each pigment and observe what color reaches the eye.
Laboratory 03
CMYK — The 4
Printing Channels
Printing Channels
Each channel is printed on a separate plate. Observe how the 4 halftone screens combine to reconstruct the final color.
Laboratory 04
TAC & TIL —
Total Area Coverage
Total Area Coverage
How much ink can a paper substrate accept? Experiment with different printing conditions and see when the limit is breached.
Laboratory 05
Color Spaces
& Gamut Boundaries
& Gamut Boundaries
Every device "sees" a different range of colors. Select color spaces and compare their gamuts on the CIE xy chromaticity diagram.
Laboratory 06
Achromatic Reproduction
GCR & UCR
GCR & UCR
How much CMY is replaced by K? Adjust the GCR level and see how the CMYK composition changes while the visual color remains identical.
Laboratory 07
Tone Value Increase
TVI (Dot Gain)
TVI (Dot Gain)
A halftone dot always prints larger than intended. Select a paper surface and see how dot gain distorts the tonal range.
Laboratory 08
Rendering Intents &
Gamut Mapping
Gamut Mapping
How do we handle colors that "don't fit" in the CMYK gamut? Select a rendering intent and observe the gamut mapping strategy in real-time.
Laboratory 09
Soft Proofing —
Press Simulation
Press Simulation
What will the final print look like? Select a color and a press profile to simulate the final output without wasting paper.